High end pickaxes cant keep up with the repair prices in lower mines.

Pepegas

First Step
With the prices being so high on the repair tokens (and rising) i cry a little giving almost 200M for a full 7 PV farm rotation, the maxed god pickaxe to be specific is impossible to maintain it from breaking (unless you dont mine with it, which is the only option realistically) in mines lower than Z..
I thought that a buff on the repairs would be nice but im not sure if a change on the repairs would be a positive change on the pvp..

From what iv been told enchants can not target specific items, for example an unbreaking enchant buff would be a good idea but this would affect every item with the unbreaking enchant also, not the pickaxe alone..

Some ideas that i had were:

1: Give us 1 random repair token per vote (along with the key ofc), higher chance for a high tier token would be nice.

2A: Repair tokens speficially for pickaxes (that have a rare chance to drop when breaking a block maybe?)
2B: 2 Tier V repair tokens(usable in every item and in pvp, give 500 durability each) to somehow combine in a Pickaxe Repair Token giving 1500 dura (usable only in a pickaxe). Iv seen similar mechanics in different servers/ The durability when using a repair token can go above the vanilla max anyways.

3: Able to buy Mining Repair Tokens with Tokens, the repair function itself on the smelting room is not an option:
ifEdYRe



My thinking process was to not make those changes so big that it would give an unfair advantage to the new players over to the old ones that have sacrificed much more time, effort and money but this will fix the real issue with the repair tokens costs i believe and will also work as a small "catch up" mechanic(in a positive way) for the people that start now and it wont affect pvp at all. I also tried to not make them as much game changing with the hope of them taking place as fast as possible and not in the next reset.

Dont take my words and my ideas literall, use it as food for thought and a bit of common sense, im sure there are better suggestions and ideas out there but i believe the Repair Tokens and Pickaxes are a real problem, but who knows.. Maybe im crazy.
 

Hris

Stone Miner
I like your ideas. Something for the repairing/durability of pickaxes has to be done. The people that own a maxed god pick know that even with the unbr 50, the pickaxe is losing durability fast.
My suggestion on that topic would be that to remove the "Too expensive" sign on the anvils when you are repairing a pickaxe. (If it's possible)​
Repairing with enchant tokens is so bad that noone uses it. There's no point in it. As you said, it will be good if we are able to buy repair tokens with enchant tokens there will be more sense.
Hope something about that topic is made :)
Best regards,
~4sv
 

DarkCow5

First Step
It’s always been that way. Flash back to about a year ago when Tier 5 rep tokens were 200 mill per token and by the math god picks were break even. The only possible profit was from selling enchant tokens. If you can't make money in low mines with a god pick don't use it.
 

pFET

Iron Miner
Even in prestige3 with a maxed gpick you don't come a whole lot over the price of the reps. However you do make more than any other method in between slices. Those other methods (Like oreseeker) are more effective at lower mines such as Z.

There is no way to control the rep eco from a staff standpoint. If they lower the effectiveness price drops. But the demand also increases per durability. If you increase the effectiveness they become to overpowered and will ruin the server.

So as it is I recommend using oreseeker every 1.5 minutes, slice every 5-7 minutes from A - Prestige 1. In Prestige2/3 use gpicks. This will maximize your bang for your buck on picks.

Best Regards,
pFET
 
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