Partially Accepted Beta testing before sub-server resets

BULLYDOGY

Stone Miner
Read title.

Prison reset: unprepared, feels rushed.

Half the stuff is either broken or not functioning properly.
Ore seeker: % based that is more than 3% from what it feels like. Combining this with insta breaking blocks: Disaster.
Drill: used to have 0 sec cd, 100% rate to be used on breaking blocks, now fixed.
Slicing: used to not even work
Explosive: just... bad in its current state.
Problems with mine A: fly gets disabled if you go down it, same rules apply there as if you'd be in pvp arena except for pvp.


Pretty sure the main point is clear now.

How can you fix this?
Allow people to beta-test, that isn't staff people, to find more bugs, glitches & dupes etc.
Before actually releasing a reset
 

Asheey

Mod
Staff member
Mod
That's what the staff team does in the dev servers before reset occures. Now idk if they test everything and it breaks after transfering the server from dev to the actual server or if they just test the basic things. But yes I think beta testing would be a good thing or having staff going a bit harder with the testing before reset happens,.
 

Ex_Admin

Obsidian Miner
We understand your frustration and understand where you are coming from with the statement the reset was rushed. This idea will be taken into consideration for the future as we do allow for testing by players for other game modes such as Factions before their release. If we do not allow for players, we will attempt to have more testing done by staff. Please do be aware that us doing this for more game modes will reveal the new updates, hopefully, this isn't minded if we implement this for the future.

We appreciate your feedback and time! We apologize for the issues and are certainly working to fix them ASAP.
 
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