Some passive mob spawners are quite useless so I thought about making them a bit better by adding custom drops, that could help newer players to get started. The drops would be related to the mob itself so it makes a bit of sense.. And make the drops worth a bit more in /shop.
Examples:
Ocelot = Fish, exp
Wolf = Wool/bones, exp
Mooshroom = Mushroom, steak, leather, exp
Examples:
Ocelot = Fish, exp
Wolf = Wool/bones, exp
Mooshroom = Mushroom, steak, leather, exp