fandobanando
First Step
ZombieV is probably my favorite server in snapcraft. I personally like grinding to certain goals in games. A server where i dont have to worry about all my stuff being stolen from someone who simply paid a few hundred dollars. Heres my suggestions to make the server better.
*Fix the berserker bug. This sword literally makes every other piece of equipment useless. For some reason it lasts forever. No need in golden apples or health potions, because it heals 50% of the damage you do to yourself. No need in artifact armor as you never take damage. No need in the other two swords, the quake sword is useless because youll never have a reason to blow mobs away. Flame sword is useless because the damage is a joke. Fixing this would solve so many problems.
*Make bosses harder. The bosses, specifically the wave 40 boss, are a joke. The wave 40 boss dies in 3 or so hits. Easiest money youll ever make and it shouldnt be like that. Also the money you make from bosses should be less dependant on how much damage you do, but more so dependant on how long youve been in the lobby. Boss stealing is a real problem and its very frustrating. You work so hard to get to a boss, and the closer you get to the boss, the more people seem to join you (most of which are afk), and the second the boss round starts, all those afk people suddenly come back, and now you are basically guaranteed the minimum amount of money from the boss because everyones gonna be attacking it. By making it dependant on your time in the lobby, it would stop boss stealers. You can say you can just afk in the lobby and get tons of money, but theres a very easy fix, JUST KICK AFK PEOPLE... Dont know why you guys dont do this already.
*Make artifact equipment easier to understand. How much damage does flame sword do? How much health does the boots regen? How long does berserk last? Explaining these better would be great.
*Did i mention you should kick afk people yet?
Thats it from me. Hopefully these will be considered. Let me know what you think.
*Fix the berserker bug. This sword literally makes every other piece of equipment useless. For some reason it lasts forever. No need in golden apples or health potions, because it heals 50% of the damage you do to yourself. No need in artifact armor as you never take damage. No need in the other two swords, the quake sword is useless because youll never have a reason to blow mobs away. Flame sword is useless because the damage is a joke. Fixing this would solve so many problems.
*Make bosses harder. The bosses, specifically the wave 40 boss, are a joke. The wave 40 boss dies in 3 or so hits. Easiest money youll ever make and it shouldnt be like that. Also the money you make from bosses should be less dependant on how much damage you do, but more so dependant on how long youve been in the lobby. Boss stealing is a real problem and its very frustrating. You work so hard to get to a boss, and the closer you get to the boss, the more people seem to join you (most of which are afk), and the second the boss round starts, all those afk people suddenly come back, and now you are basically guaranteed the minimum amount of money from the boss because everyones gonna be attacking it. By making it dependant on your time in the lobby, it would stop boss stealers. You can say you can just afk in the lobby and get tons of money, but theres a very easy fix, JUST KICK AFK PEOPLE... Dont know why you guys dont do this already.
*Make artifact equipment easier to understand. How much damage does flame sword do? How much health does the boots regen? How long does berserk last? Explaining these better would be great.
*Did i mention you should kick afk people yet?
Thats it from me. Hopefully these will be considered. Let me know what you think.