Rywik2
First Step
I figured I would make a list of fixes for the new survival map since I've been here a long time.
1. Turning pvp on in the wild. The issue with no pvp is that we can't force people out of our claims without it on, if someone is blocking our base on purpose we have to wait for staff to come to get rid of them. It also takes away the competitive aspect of the game.
2. Adding spawners to legendary crate. Currently there's no way to make money consistently. Adding spawners to the legendary and rare crates would add a way to make money early on and expand the economy.
3. Increasing the sell value of pretty much everything in the shop. Right now you can buy a shulker shell for 7.5k but only sell them for $10. That's ridiculous. There's no way to profit from any spawner in the shop. Everything we can farm has such low resale value it's not even worth it.
4. Adding back normal anvils. There's no way to name nametags, items or anything else in the anvil and combining 2 enchanted items in the anvil gives an unenchanted item.
5. Bring back /gmc. Everyone with King rank or higher specifically paid for gmc, otherwise we wouldn't have spent the money on it.
6. Make the armor and tools in the crates worth it. Kit ultra is way better than the legendary set and it's pretty insane.
7. Add all items to the /shop so we can sell and buy more.
8. Fix /warp. Currently nobody is able to do /warp and it's a rank perk to set warps for Premium and higher.
9. Bring back player shops/shop signs so we can sell the items the shop doesn't.
10. Bring custom enchants back. This was an integral part of survival for as long as I can remember and it really sets SnapCraft survival apart from most other servers.
Feel free to add your own fixes in the thread and hopefully this makes it to the owners. Thank you all for reading
1. Turning pvp on in the wild. The issue with no pvp is that we can't force people out of our claims without it on, if someone is blocking our base on purpose we have to wait for staff to come to get rid of them. It also takes away the competitive aspect of the game.
2. Adding spawners to legendary crate. Currently there's no way to make money consistently. Adding spawners to the legendary and rare crates would add a way to make money early on and expand the economy.
3. Increasing the sell value of pretty much everything in the shop. Right now you can buy a shulker shell for 7.5k but only sell them for $10. That's ridiculous. There's no way to profit from any spawner in the shop. Everything we can farm has such low resale value it's not even worth it.
4. Adding back normal anvils. There's no way to name nametags, items or anything else in the anvil and combining 2 enchanted items in the anvil gives an unenchanted item.
5. Bring back /gmc. Everyone with King rank or higher specifically paid for gmc, otherwise we wouldn't have spent the money on it.
6. Make the armor and tools in the crates worth it. Kit ultra is way better than the legendary set and it's pretty insane.
7. Add all items to the /shop so we can sell and buy more.
8. Fix /warp. Currently nobody is able to do /warp and it's a rank perk to set warps for Premium and higher.
9. Bring back player shops/shop signs so we can sell the items the shop doesn't.
10. Bring custom enchants back. This was an integral part of survival for as long as I can remember and it really sets SnapCraft survival apart from most other servers.
Feel free to add your own fixes in the thread and hopefully this makes it to the owners. Thank you all for reading