TheCrazyCorn
Gold Miner
Hey Snapcrafters,
KitPvP finally reset and came with quite a few new features. I'm here to talk about a few of those and how I think some things should be changed. I will start with some small global KitPvP suggestions, then I will talk about some obvious ways to change the ways to obtain rare crate keys. And I will finish off with some bigger suggestions also regarding the rare crate keys.
I will start with the smaller suggestions:
Here are a few things that I think should be done with the rare crate keys:
Thanks for reading this suggestion regarding KitPvP.
-Corn
KitPvP finally reset and came with quite a few new features. I'm here to talk about a few of those and how I think some things should be changed. I will start with some small global KitPvP suggestions, then I will talk about some obvious ways to change the ways to obtain rare crate keys. And I will finish off with some bigger suggestions also regarding the rare crate keys.
I will start with the smaller suggestions:
- Change the arrow position for the Emperor kit to the 9th slot in the hotbar. I personally don't get why it isn't in the 9th slot to begin with. https://i.imgur.com/IZ4HAUc.jpg
- Reduce the capture and neutralize time for the outposts. Capturing 60 seconds, neutralizing 30 seconds. This gives a total of 90 seconds or one and a half minute to change the capturer.
- Increase rewards for the outposts. Right now the outposts are hardly used because the reward is simply not great enough. I would maybe double some of the outposts rewards.
- Make the minimal money you get from a kill or kill assist 0.60: Right now you can get below that, and honestly if I get that much you might as well give nothing. I have gotten 0.09 before and that's basically nothing.
- Add a way to see which outpost is taken to the scoreboard. Right now there is a hologram at the spawn showing what's going on but when you're down in the PvP zone you won't be able to see it obviously.
- Add a message that pops up on your screen that the outpost you have captured is being neutralized. Right now it's quite hard to see that your outpost is being neutralized so there should be a notification when it is happening.
- Give 250 starting money to every new player that joins.
Here are a few things that I think should be done with the rare crate keys:
- Add rare crate keys to the vote create. By doing this even without killing anyone you can obtain them. I would say a chance of getting one should be around 5%.
- Add rare crate keys to the kill crate. The chance of getting one from a kill crate key should be 1% otherwise there would be the same problem that people would just want to farm to get kill crate keys.
- Add rare crate keys to Envoys, obviously with a low chance.
- Remove or decrease the drop rate of rare crate keys when killing a player. This is probably too much to do and I will give a different solution later on in this thread.
- At the moment outposts are quite unused. They don't give a reward that compensates the effort of keeping the outpost captured. I'm thinking of adding a way to obtain rare crate keys by capturing outposts for a certain amount of time. For example you have to capture the outpost for 10 minutes and there will be a 50% chance of getting a rare crate key. To not make this too op you would only be allowed to capture two outposts at a time with one gang.
- Only make rare crate keys drop from ranked players. I'm not sure about this myself. It would be a great solution for the targeting non ranked players problem. But I don't think the ranked players would react well. Even so, I do think that it would fix the problem without making it less enjoyable for ranked players.
- Right now when having a killstreak you will get a bounty on you. Rare crate keys could be added to those bounties. As in if you have a 50 kill streak and you get killed the player killing you gets the bounty money plus 25% chance to get a rare crate.
Thanks for reading this suggestion regarding KitPvP.
-Corn