Much debate, such opinion, many idea...
I didn't think that this many people still cared for KitPvP, if you've read through this thread then you already know where I stand. The "yes" votes are now ahead by 11, equaling a steady 16, trumping the 5 votes for "no". This should be a clear indicator, the vast majority of us prefer the old KitPvP map. I know you're just trying to do good by the server Maarten, but most would prefer the rollback. Also, I now realize that you don't like that the repair sign encouraged the production of op gear. I on the other hand enjoyed it, more of a challenge when you're up against a diamond every so often. But, then again, the majority of the player base are bambies. So the removal, or prefferably, rise in price of the repair sign would help with the amount of op gear fluctuating throughout the server.
The old enchanting system gave people a "goal" to strive for, something they can look forward to when logging on. Many people would log on everyday just to vote and acquire some exp bottles, so they could get up to lvl 30 and enchant some gear. Very few people are going to bother with getting 30 lvls for an enchant if it's going to take the whole 30 lvls for one item. Just facts.
Also, my thoughts on the new anti-cheat and modifications to hit markers with newly added plugins: I don't think that the particular plugins you installed are necessary. They cause problems to basic pvp mechanics like "EXCESSIVELY" short melee range (it's just stupid how long you have to chase someone because your hits don't register unless you're really close to the target) and the rubberbanding is still there (no real worry about that, most servers suffer with that). Without decent hit range, few pvpers will bother, as there are plenty of other kitpvp servers that provide a better pvp environment. On the flip side, the plugin does shorten the range of people with aura. But we never really cared for them, hackers that is. The old map was so large that we could merely avoid them (those of us with balls of steel would confront them, and if we succeeded, we would be praised!). I'm one who recorded and uploaded 30+ hackers, so I did contribute if anybody is going to say I did nothing, so my opinion is relevant.
I'm all for a map roll back, the current one has too many obstacles and not to mention buildings. If you're in a 1v3+ then you're done without pearls, as you'll just get gangbanged into a corner with no escape (i know from experience)... This is also a perfect blend for camping and long, LONG chasing sessions. The old map on the other hand was large and open (not perfect, but better than the current maps in my opinion and clearly many others), you won't get gangbanged into various obstacles, open spaces allowed for FUN team battles/1v1's and it was a lot easier to locate someone you wanted to kill. Not to mention the fact that the majority of successful kitpvp servers throughout the years were generally wide-open maps.
Remember! Opinions, opinions, opinions!
P.S I understand that there was most likely a GREAT effort put into updating the KitPvP, that hasn't fallen upon deaf ears. But, the effort put into the server over the years would be in vain if you don't listen to the player base now and fix the current issues before more and more people leave and find other servers to invest their time into.
Cheers, Kron.