so basically, make it more expensive or reduce the chance on prison and make it cost less on for example factions where no1 has tokens for sentimental 10
The way sentimental works is just fine. If you are looking to change it, maybe keep the same thing but add the fact that no matter what, there is a x% chance of dropping. I would say x could be from 5-10%. If you do it this way, the price of sentimental should stay the same as it is right now.
I can propose a reduction of the price as seen on Factions and follow the same principle of 10% per level?
1 - 800 tokens
2 - 1600 tokens
3 - 3200 tokens
4 - 6400 tokens
5 - 12800 tokens
6 - 25600 tokens
7 - 51200 tokens
8 - 102400 tokens
9 - 204800 tokens
10 - 409600 tokens
I can propose a reduction of the price as seen on Factions and follow the same principle of 10% per level?
1 - 800 tokens
2 - 1600 tokens
3 - 3200 tokens
4 - 6400 tokens
5 - 12800 tokens
6 - 25600 tokens
7 - 51200 tokens
8 - 102400 tokens
9 - 204800 tokens
10 - 409600 tokens
I can propose a reduction of the price as seen on Factions and follow the same principle of 10% per level?
1 - 800 tokens
2 - 1600 tokens
3 - 3200 tokens
4 - 6400 tokens
5 - 12800 tokens
6 - 25600 tokens
7 - 51200 tokens
8 - 102400 tokens
9 - 204800 tokens
10 - 409600 tokens
I can propose a reduction of the price as seen on Factions and follow the same principle of 10% per level?
1 - 800 tokens
2 - 1600 tokens
3 - 3200 tokens
4 - 6400 tokens
5 - 12800 tokens
6 - 25600 tokens
7 - 51200 tokens
8 - 102400 tokens
9 - 204800 tokens
10 - 409600 tokens
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