It's been stated many many times that survival is not a "pvp server".This is kinda dumb, but add maybe the drug plugin? Where you get cool potion effects from eating cocoa beans and stuff. Also /auction and /lottery (as they have been stated before)
More pvp kits like /kit gapple /kit (rank namePVP) like /kit emeraldpvp would be diamond enchanted set & sword. Perhaps the alchemy mcmmo plugin where you get mcmmo levels in brewing potions (maybe in factions also) finally, how about Tim the enchanter plugin? Like fortune 5 and sharpeness 6 and stuff...
They made money making harder because it was to easy. like you said "selling pumpkins". it was to OP and the economy got wrecked by it. But I can agree on one thing. the pvp arena could be a larger size.
The rich work hard for getting money, the poor doesnt... they think the easiest way to get money is to scam.The rich get richer and the poor get poorer and start scamming..
The rich work hard for getting money, the poor doesnt... they think the easiest way to get money is to scam.
For those of you asking about for the PvP arena...
Hue. Hue. Hue. Hue.
Honestly I personally wish that the shop in the faction server in snapcraft can sell bottles o enchanting...
o and does anyone else get dat laggy glitchy ding when you enter da shop and when you exit,and when you try to move u cant?
Couldn't have said it better..I would love to see the ability to edit shop signs to be able to change pricing without burning the 2k for another sign. The market place changes over time and it would be easier to change pricing to reflect those changes.
Got to say no to the automatic farming as well. There is more satisfaction in earning money in sc2. I would like to see it stay similar to what it is now.
Would like to say no to the return of the shops as they were in sc1, there is definitely more player to player interaction this way. It's good to see all your happy faces in my shop spending money
I would love to see the ability to edit shop signs to be able to change pricing without burning the 2k for another sign. The market place changes over time and it would be easier to change pricing to reflect those changes.
Couldn't have said it better..
Also, in addition to what Jaide said I'd like to list a few things I think would be good. Some people might not agree but this is just my opinion;
- Players getting kicked for being afk for 5 minutes.
- Disallowing portals to prevent gold farms which can lag the server bad at times.
- Faster selling speed OR higher quantities on the sell signs at spawn. (mainly for the Minerals)
- Lowering the price to turn pvp off on a sponge. 30k is a hell of a lot for most players. And anyone for that matter if we're talking 3-4 sponges for a shop sometimes..
- Maybe a new /kit? beacon possibly? : o
- A bigger world. Right now we're limited to (if I remember correctly) a 15,000 x 15,000 block world. It may sound like a lot. But if you look at the world as it currently is, it's not easy to find a natural looking area.
- And finally, stopping Emerald, Diamond, Gold and Iron blocks from being able to be placed in creative mode. God dammit, Maarten!
totally true. i do the taping thing, but I've seen many players leave because: "the sell signs take so damn long"Remove the /warp shop cooldown for selling items, most useless thing on earth.
Community members just tape down their mouse button and walk away for half an hour,
those that don't know better just leave the server completely.
Snapcraft - the ultimate Minecraft experience! Join our thriving community and enjoy a diverse selection of game modes, including Factions, SkyBlock, Prison, Survival, KitPvP, and more.
Come join us now at: play.snapcraft.net
If you have questions or concerns, please feel free to reach out to us via email or submit feedback on our community forum. We're here to help!